![]() Now, as a note, when I said fixtures, I was referring to items on the DMX link. If you need more fixtures than 32 fixtures, many light boards can run multiple universes (or you can plug in an opto-splitter, which inputs the signal, and rebroadcasts it to multiple outputs). ![]() As mentioned below, it's less a matter of how many fixtures and more a function of length of your overall run. Per the DMX standard, the total number of fixtures allowed in one particular line is 32. Is that helpful? Could someone else let me know if I'm full of shit? Again, I'm an audio guy first, and can get by on lights if someone throws a C-wrench at me. I don't do much with programming so I'll leave that to someone else. ![]() There are even consoles designed solely for movers like the High End System's Hog or the MA lighting's grandMA. you can load a fixture profile which lets you use the graphic interface and encoders on the board to control the fixtures instead of mindless number punching. Higher end consoles like the ETC EOS are designed with movers in mind. Most manufacturer have a table in the manual of the fixture to tell you what each channel does. 6 needs to be at in order to get the fixture pointed in the proper direction. You would need to figure out what level ch. You would need to know what each channel controls and at what level that channel needs to be in order to perform the task properly. While you could control a mover with any DMX board, it could get very complicated with the simpler boards. Maybe separate fan control and lamp control. One channel may control the shutter, another may control pan-coarse, another for pan-fine, some more for gobo and color wheels. Anyhow, with a conventional light, all you need to do is tell it what level to be at but movers are obviously more complicated so require more channels. I think the MAC700 needs something like 30ish DMX channels. Some require only a dozen while others can take many more. Movers (and LEDs and what-not) require multiple channels. Now conventional lights hooked up to dimmers only require 1 channel of DMX (I won't get too into DMX since I don't feel qualified). Now this varies, some use 120v, some use 208v, and I'm sure there's others. All that means is that you hook it into "normal" power instead of a dimmer. Movers require non-dim power because they use an arc lamp. TLDR What do you know about moving lights?Īudio guy here, but I'll take a stab at it. Obviously every mover is different and every board is different, and I can learn the intricacies of each setup from show to show, but I need some basic universal rules to consider. No advice is unwelcome, too simple, or too complicated. I welcome super-basic, seemingly obvious notes as well as advanced theory. Really anything that separates a mover from a non-mover in terms of implementation. Specifically, I'm looking for notes on what a mover needs to be fully circuited, a rundown of how DMX works with movers, and programming cues. If anybody has a link to a good moving light breakdown, or a few notes from practical experience, I'd love to hear it. I'm looking for a few basic notes that are universal to moving lights. I've worked shows with movers before, but it's usually somebody else that takes care of those because nobody has time to train a newbie. However, my experience is mostly with static (is that the word for non-movers?) lights. To start off, I've hung/focused around 100 productions for dozens of theatres from high school and university shows to full Equity shows to national tours. We reserve the right to remove posts and/or comments that contain blatantly dangerous advice. ![]() Always consult properly trained personnel when making any decisions on rigging, construction methods, or other areas of production technology that involve risk to life and property. The mods and users of /r/techtheatre assume no liability for any loss or damages due to advice given in this subreddit. Photos of your space / How did they do that? Automated Thread Archives DateĪMA Rules Filter content by post type: Click Here to Reset filters Header Artwork by q2q Comics Important InfoĪll AMAs listed in eastern time zone. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |